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Interface MeshInterface

Hierarchy

  • MeshInterface

Index

Properties

Optional defines

defines: undefined | Record<string, unknown>

TODO

fragmentShaderSource

fragmentShaderSource: string

Fragment shader program as string

geometry

geometry: Geometry

Optional uniforms

uniforms: undefined | Record<string, unknown>

Uniforms as object list

example
{ type: 'int', value: 1 }
{ type: 'vec4', value: [0, 1, 2, 3] }
defaultvalue

{}

vertexShaderSource

vertexShaderSource: string

Vertex shader program as string

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