Program class for compiling GLSL shaders and linking them in a WebGLProgram and managing its state
Binds the program for use
Deletes the program
Get the location for an attribute
attribLocation
Set uniform value. Query the uniform location if necessary and cache it in-memory for future use
Uninds the program for use
Generated using TypeDoc
Program class for compiling GLSL shaders and linking them in a WebGLProgram and managing its state